Documentation for CityGML

Simple Type: TextureTypeType

[Table of contents]

Super-types: xs:string < TextureTypeType (by restriction)
Sub-types: None
Name TextureTypeType
Used by (from the same schema document) Complex Type SimpleTextureType , Complex Type AbstractTextureType
Content
  • Base XSD Type: string
  • value comes from list: {'specific'|'typical'|'unknown'}
Documentation Deprecated in CityGML version 0.4.0. Use the concepts of the new appearance model instead. Textures can be qualified by the attribute textureType. The textureType differentiates between textures, which are specific for a certain object and are only used for that object (specific), and prototypic textures being typical for that kind of object and are used many times for all objects of that kind (typical). A typical texture may be replaced by a specific, if available. Textures may also be classified as unknown.
Application Data deprecated
Diagram
Schema Component Representation
<xs:simpleType name="TextureTypeType">
<xs:restriction base=" xs:string ">
<xs:enumeration value="specific"/>
<xs:enumeration value="typical"/>
<xs:enumeration value="unknown"/>
</xs:restriction>
</xs:simpleType>